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  • Playtests & Feedback
    December 20, 2020 by Daniel Narvaez
    Playtests: I was able to get a couple of play testers for an earlier, white box version of the game. There was only 1 song available at the time, so using the "Prev" and "Next" buttons made no differ... Continue reading
  • Development Process
    December 20, 2020 by Daniel Narvaez
    Design Process: For attempting to increase enactive realism, I decided this game has to be in a 3D space. After figuring out the game's theming, I set out to do field research and took photos of real... Continue reading
  • The Research
    December 18, 2020 by Daniel Narvaez
    The best place to start with this project (experimental art game) was to study what exactly is realism in the realm of video games & other interactive media and in the realm of fine art. I found a few... Continue reading
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